1. A 10-15 slide PPT.
  2. Prepare a presentation script for the PPT that is under 20 minutes (it should be edited in a conversational style and submitted to me as a Word document).
  3. "Assignment Submission Form AS1 MN7031SR Aug 24" is the grading rubric for this assignment.
  4. The rest of the content consists of teaching PPTs.
  5. I need you to complete the task strictly according to the grading rubric.
  6. You must read all the course materials before completing the task.
  7. If the submitted content does not meet the requirements, I will request unlimited revisions until I am satisfied.
  8. If the content is not up to standard or you refuse to revise it, I will request a refund.
  9. If you cannot accept the above conditions, please do not place a bid.

Feedback/Feedforward Coversheet

MN7032SR

Global Strategy and Innovation

Academic Year 2024/25

Assessment 1

Group Presentation

Ppt slides 10 to 15 slides

First Marker:

Second Marker:

Title of presentation: Group Presentation on The Virgin Group

Assessment criteria

Level of achievement

1st

Marker

2nd

Marker

An introduction of The Virgin Group

(10 marks)

To analyse and summarise Virgin Group and present an Executive Summary

Past and Current Performance

(20 marks)

An analysis report on

· Revenue and profit (by products/regions)

· Production strategy

· R & D activities

· Marketing strategy

· Financial report (return on capital and shareholders)

Competitive Position

(20 marks)

An analysis report on competitors

· Financial performance

· Production capacity

· Marketing strategy

· Prediction of their future strategy

Your strategy

(30 marks)

A business plan consists of

· Vision and mission

· Market and sales forecast

· Financial forecast

· Product roadmap and R & D strategy

· Manufacturing and suppliers

· ECG strategy

Group Reflection

(10 marks)

Provide a report of your group member’s reflection

Presentation

(10 marks)

Structure and format

In text citation and references

Total marks

Areas for improvements

From First Marker

Knowledge and understanding

Analysis and evaluation

From Second Marker

Knowledge and understanding

Analysis and evaluation

Agreed Mark

First marker’s marks/date:

Second marker’s marks/date:

Please upload the Turnitin Report

image1.png

image2.png

,

MN7031 Topic 7 – How Is Your Company Performing and What Is Your Strategy?

londonmet.ac.uk

Maurizio Sammarco

Module Overview

Business Simulation – Cesim Global Challenge

1. How and Why Do Businesses Grow?

2. How Do We Diagnose Company Strategy?

5. How Do We Make Sense of the VUCA External Environment?

8. Does Your Simulation Company Need A New Strategy?

10. Why DO Firms Undertale Acquisitions, Mergers and Alliances?

7. How Is Your Simulation Company Performing?

11. How Do Companies Innovate Successfully?

12. Does Strategic Alignment Matter?

4. Why Are Some Industries More Profitable Than Others?

3. How Does A Company Create Competitive Advantage?

6. How Do We Identify future opportunities and threats?

9. Summative Assessment Presentations

Strategic Diagnosis

External

Internal

Global

National

Regional

Local

PESTEL

5 Forces

Blue Ocean Theory

Industry Lifecycle

Competitor Analysis

Scenario Planning

Resource Based View

Core Competencies

Organisational Structure

Culture

Systems

Market Analysis

Red Queen Theory

Theories and Frameworks

Business Model

We will look at competitors in a later topic.

Industry (or Sector)

Development stage

Markets and Competitors

Market Segments

Scope of activities

The Organisation

Resources

Capabilities

Competencies

Politics

The Macro-environment

Concentration

Value network

Products and/or services

Critical success factors

Resource commitment

Economics

Social

Technological etc.

Business Model

Business Model – How A Firm Makes Profit

Resource Base:

Manufacturing plants – number and location, environmental impact

Technologies and Features

People (HR)

Brand/Reputation

Activity System:

Use of outsourcing

Logistics

Product Offering

Techs

Features

Price

The Simulation Value Chain

R&D Headcount, Training and Policies

Component Suppliers

In-house R&D or Licence

Product

Price

Promotion

Make or Buy

Capacity

Plant Location

Plant Activity

Priorities

Financing

Tax

Environmental Impact

Product and Service Offerings

The key question is which products and services should be developed and which markets should be served

Companies that do not focus on a limited set of product-market combinations risk:

low economies of scale

Reduced experience curve effects

slow organisational learning

unclear brand image

unclear corporate image

high organisational complexity

limits to flexibility

Resources, Capabilities and Competencies

Resources, Capabilities and Competencies and the Link to Strategy

Hill et al, 2015

Able to do things

Able to do things successfully or efficiently

Distinctive Competencies

Competitive advantage is based upon distinctive competencies. Distinctive competencies are firm-specific strengths that allow a company to differentiate its products from those offered by rivals, and/or achieve substantially lower costs than its rivals.

Resources

A company’s resources can be divided into two types:.

Tangible resources are physical entities, such as land, buildings, manufacturing plants, equipment, inventory, and money.

Intangible resources are nonphysical entities that are created by managers and other employees, such as brand names, the reputation of the company, the knowledge that employees have gained through experience. We could also include the intellectual property of the company, including patents, copyrights, and trademarks.

Valuable resources are more likely to lead to a sustainable competitive advantage if they are rare, in the sense that competitors do not possess them, and difficult for rivals to imitate; that is, if there are barriers to imitation.

Capabilities

Capabilities refer to a company’s resource-coordinating skills and productive use.

These skills reside in an organisation’s rules, routines, and procedures.

More generally, a company’s capabilities are the product of its organisational structure, processes, control systems, and hiring strategy. They specify how and where decisions are made within a company, the kind of behaviours the company rewards, and the company’s cultural norms and values.

Resources, Capabilities, and Competencies

The distinction between resources and capabilities is critical to understanding what generates a distinctive competency.

A company may have firm-specific and valuable resources, but unless it also has the capability to use those resources effectively, it may not be able to create a distinctive competency. Additionally, it is important to recognize that a company may not need firm-specific and valuable resources to establish a distinctive competency so long as it has capabilities that no other competitor possesses.

In sum, for a company to possess a distinctive competency, it must—at a minimum— have either:

(1) a firm-specific and valuable resource, and the capabilities (skills) necessary to take advantage of that resource, or

(2) a firm-specific capability to manage resources (as exemplified by Nucor).

Distinctive competencies shape the strategies that the company pursues, which lead to competitive advantage and superior profitability. However, it is also very important to realise that the strategies a company adopts can build new resources and capabilities or strengthen the existing resources and capabilities of the company, thereby enhancing the distinctive competencies of the enterprise.

I worked for 10 years for Capgemini, a firm that had a wide range of technology capabilities that enabled it to provide the design and build large and complex IT systems successfully. These capabilities, combined with the intangible resources of the firm, gave Capgemini a distinctive competence in Systems Integration. At the time. however. Capgemini lacked the ability to win large IT service contracts and was losing market share in services to EDS.

I moved to EDS to understand the companies deal making Competence, which was very strong, but embedded in a relatively small number of people. Unfortunately the EDS delivery capability, particularly System Integration, was far less strong than Capgemini.

Ultimately Capgemini acquired the deal making competence mainly through selective recruitment of key people, but EDS failed to with a number of over-ambitious projects because it lacked the necessary capabilities and some key resources; for example the right project management culture, to create the necessary delivery competence.

Types of Firm Resources

Not All Resources Are Equal

Asian Plants

Techs 3 and 4

Short Term Debt

High Debt

Low Share Price

US Plants

Two Perspectives On Shaping The Business Model

Strategic Analysis of A Firm

Holistic Models

An alternative approach is to start by looking at the ‘big picture’ before drilling down to explore particular components in more detail.

This might be by a series of executive and senior management interview to gain an overview of possible problems as perceived from above.

Management

practices

Work unit

climate

Motivation

Individual and

organizational performance

Structure

Systems

(policies and procedures)

Tasks and individual roles

Individual needs and values

External

environment

Leadership

Mission

and

strategy

Organization

culture

Strategy Diagnosis – An Iterative and Incremental Process

Start with the 7 areas in the diagram, beginning with financial performance over the last 5 years:

Is the business profitable?

Is it growing or declining?

How does it compare with the rest of its industry?

Share price and capitalisation

Investigate the other 5 areas

The process of diagnosis may lead to questions in other areas e.g.:

Leadership

Ownership

Information Systems

Acquisition Integration

Culture

Sustainability

Etc..

Strategy

Diagnosis

Financial Performance

Competencies

Industries, Product Offerings and Market Segments

Resources – Tangible and Intangible

Business Model and Value Network

Capabilities

Competitive Advantage

The Components of Competitor Analysis

PORTER, M.E., 2004. Competitive strategy. 1. Free Press export ed. edn. New York, NY [u.a.]: Free Press.

Competitors Response Profile

Future Goals

Current Strategy

Assumptions

Capabilities

Strengths

Weaknesses

About itself

About its industry

How is the business competing?

All levels of management

Multiple dimensions

Sources of Competitive Advantage

Hill et al, 2015

What Is Quality and How Does A Firm Deliver It Consistently?

Strong governance to define the organisation's aims and translate them into action

robust systems of assurance to make sure things stay on track

a culture of improvement to keep getting better.

Fit for purpose

Intangibles

Four factors help a company to build and sustain competitive advantage:

superior efficiency

quality

innovation

and customer responsiveness

I am going to focus on quality and innovation.

Firstly quality – a simple way to understand quality if “fitness for purpose”. Does the product have the necessary attributes to satisfy my needs?

When customers evaluate the quality of a product, they commonly measure it against two kinds of attributes: those related to quality as excellence and those related to quality as reliability.

From a quality-as-excellence perspective, the important attributes are things such as a product’s design and styling, its aesthetic appeal, its features and functions. This is an are that Apple particularly understand.

With regard to quality as reliability, a product can be said to be reliable when it consistently performs the function it was designed for, performs it well, and rarely, if ever, breaks down. Apple in recent years have been less successful in this respect, as have a number of highly respected firms – Boeing, Toyota and Samsung currently to name but a few.

When products are reliable, less employee time is wasted making defective products, or providing substandard services, and less time has to be spent fixing mistakes—which means higher employee productivity and lower unit costs. Thus, high product quality not only enables a company to differentiate its product from that of rivals, but, if the product is reliable, it also lowers costs.

Innovation refers to the act of creating new products or processes. There are two main types of innovation: product innovation and process innovation.

Product innovation is the development of products that are new to the world or have superior attributes to existing products.

Process innovation is the development of a new process for producing products and delivering them to customers.

Innovation is linked very much to culture. In an organisation where there is a strong desire for centralised control, innovation will be less likely to occur. There is a tension then between control and creativity.

Positioning A Business

Where and How to compete?

Bases of competitive advantage:

Price, Features, Bundling

Efficiency

Quality

Innovation

Customer responsiveness

Availability

Image and relations

Porter’s three generic competitive advantages:

operational excellence

product leadership

customer intimacy

Stuck in

the Middle

Efficiency and Economies of scale

Efficiency – Measured by the quantity of inputs that it takes to produce a given output

Economies of scale: Reductions in unit costs attributed to a larger output

Ability to spread fixed costs over a large production volume and produce in large volumes

To achieve greater division of labor and specialization

Diseconomies of scale: Unit cost increases associated with a large scale of output

Learning Effects

Cost savings that come from learning by doing

More significant when a technologically complex task is repeated, as there is more to learn

Diminish in importance after a period of time

Triggered by changes in a company’s production system

Simulation

Developing and launching new products or features

Manufacturing a new phone

Commissioning new plants

Experience Curve

Systematic lowering of the cost structure, and consequent unit cost reductions – occur over the life of a product

A product’s per-unit production costs decline each time its accumulated output doubles – accumulated output – Total output of a product since its introduction

Useful in industries that mass-produce a standardised output

Hill et al, 2015

Examples of Price Declines

What’s Your Strategy?

SALES REVENUE

There are clearly two strategies in the game, which are visible from the turnover:

1. Volume-directed, based on economies of scale and learning effects in production that enable lower pricing.

2. Premium-price strategy, based on the launching of new technologies and higher pricing that covers the higher production costs.

Which of these two strategies is better, or any intermediate strategy in between, depends on the implementation of the strategy and the development of the markets.

The relevant target is to maximize the profit, i.e. the difference between turnover and costs.

VARIABLE PRODUCTION COSTS

Production costs are influenced by the location of plants, the capacity usage and the learning curve (production of new technologies is initially more expensive until learning curve starts reducing the average production costs).

Initially there are plants only in the U.S. and hence the variable production costs are all incurred in the USA. It is possible to reach lower production costs in Asia, especially in older technologies. Starting the production of a new technology in Asia is poor judgment, because initial competence is lower there and thus initial production of a new technology is costly. However, utilizing the lower production costs in Asia through more established technologies is worthwhile in Asia.

R&D

As the technological evolution forms an essential part of the simulation, R&D decisions are of great importance. There are two ways of developing new products: own development and technology license purchases. Difference between these two is in the costs and time-to-market. In-house R&D yields results with one period delay, whereas licensed technology becomes available immediately.

License purchases are paid as a lump sum. No annual fees are related to license purchases. Moreover, using in-house resources to develop technologies and features does not make license purchases more affordable.

It is notable that all R&D costs are expensed to the income statement immediately during the period when the investment is made. This can cause large fluctuations in the periodical results.

ADVERTISING

Marketing expenses are completely under the management's control through decisions. The amount spent on promotion should be in line with the company's volume of operations and the product contribution margin. A useful rule-of-thumb is:

[Marketing budget = product contribution margin*elasticity]

The advertising elasticities of demand in this case range from 0.1 to 0.3. Therefore, the amount spent on advertising should be on average 10-30% of product contribution margin.

Companies that have chosen an aggressive technology-strategy should also use relatively large investment-like advertising efforts when launching new products. This helps to create a positive image of the product to customers, and also has long-term effect. Despite the long-term impact, all advertising costs are expensed during the period when the investment is made.

Marketing affects not only the demand for the product being advertised but also the company's image in the particular market area. There are positive long-term effects associated with advertising.

OPERATING PROFIT (EBIT)

EBIT, earnings before interest and taxes, indicates the company's operating efficiency. Generally a team that has the highest EBIT relative to the capital employed makes the best results in the simulation, assuming that they have not jeopardized the future cash flows in order to maximize short-term wins. It should be noted that in the short-run (one or two periods) differences in marketing and R&D efforts affect the EBIT a great deal. These investment-like costs are reported as costs in the year in which they occur even though they have long-term impact. Normally the effect of these factors towards the end of the game tends to be much less than in the first few rounds.

NET FINANCING EXPENSES

Financing costs depend on the chosen leverage and the effectiveness of treasury management (one can move and repatriate funds to and from Europe and Asia). Interest rates vary between countries and the moving cash between group companies can be used to place the company debt wherever it is the cheapest. This requires both careful sales budgeting and cash flow budgeting.

It is easy to get into a situation where you have excess cash in some areas and debt in other areas. In such a situation the company is losing the difference between the cost of debt and the interest rate earned for cash (i.e. takes debt in one area and saves it in a bank account in another area).

Management of the debt-to-equity ratio is important. The objective is not to minimize the explicit financing expenses, which could be done with 100% equity. The leverage effect of debt should be taken into account when aiming for a high share price. The company can use share issues and buybacks to manage the company capital structure. Additional leverage can be searched through buying own shares when they are undervalued and selling when they are overvalued. Note that shares can be repurchased only if the company has accumulated sufficient funds in retained earnings.

Equity is an expensive method of financing growth. Not only will you dilute your control of the business, but the investors will also expect healthy returns. Injecting money into a business is a risky prospect for an investor, so they’ll typically expect to see a return of at least 10 percent to compensate for the risks. Debt can usually be sourced at a much lower rate.

Financial leverage has value due to the interest tax shield that is afforded by the U.S. corporate income tax law.

The use of financial leverage also has value when the assets that are purchased with the debt capital earn more than the cost of the debt that was used to finance them.

Blue Ocean Strategy

Companies can build competitive advantage by redefining their product offering through value innovation – creating a new market space

Blue Ocean – Wide open market space where a company can chart its own course

Red Ocean – fiercely competitive

W. Chan, K, & Mauborgne, R 2005, 'Blue Ocean Strategy: FROM THEORY TO PRACTICE', California Management Review, 47, 3, pp. 105-121, Business Source Complete, EBSCOhost, viewed 10 August 2016.

A New Value Proposition

Reduce

Create

Raise

Eliminate

Bibliography

De Wit, R & Meyer, R, (2017) Strategy, An International Perspective, Andover, Hampshire: Cengage Learning, 6th ed.

Prahalad, C. K. and Hamel, G. (1990) ‘The Core Competence of the Corporation’, Harvard Business Review, 68(3), pp. 79–91. Available at: http://0-search.ebscohost.com.emu.londonmet.ac.uk/login.aspx?direct=true&db=bth&AN=9006181434&site=ehost-live (Accessed: 10 May 2021).

Joseph, G. (2009) ‘Mapping, Measurement and Alignment of Strategy using the Balanced Scorecard: The Tata Steel Case’, Accounting Education, 18(2), pp. 117–130. doi: 10.1080/09639280802436731.

Osterwalder, A, & Pigneur, Y 2010, Business Model Generation : A Handbook for Visionaries, Game Changers, and Challengers, John Wiley & Sons, Incorporated, Chichester. Available from: ProQuest Ebook Central. [11 July 2019].

‘Porter’s generic strategies’ (2005) A to Z of Management Concepts & Models, pp. 272–277. Available at: http://0-search.ebscohost.com.emu.londonmet.ac.uk/login.aspx?direct=true&db=bth&AN=22366647&site=ehost-live (Accessed: 12 April 2021).

image3.png

image4.jpeg

image5.jpeg

image6.png

image7.svg

image8.png

image9.jpeg

image10.png

image11.jpeg

image12.png

image13.jpeg

image14.png

image15.png

image16.png

image17.png

image18.png

image19.png

image20.png

image21.png

image22.png

image23.png

image24.png

image25.png

image26.emf

image27.emf

image28.png

image29.jpeg

image30.png

,

MN7031 Topic 3 – How Does A Company Create Competitive Advantage?

londonmet.ac.uk

Daniel Jones

Module Overview

Business Simulation – Cesim Global Challenge

1. How and Why Do Businesses Grow?

2. How Do We Diagnose Company Strategy?

5. How Do We Make Sense of the VUCA External Environment?

8. Does Your Simulation Company Need A New Strategy?

10. Why DO Firms Undertale Acquisitions, Mergers and Alliances?

7. How Is Your Simulation Company Performing?

11. How Do Companies Innovate Successfully?

12. Does Strategic Alignment Matter?

4. Why Are Some Industries More Profitable Than Others?

3. How Does A Company Create Competitive Advantage?

6. How Do We Identify future opportunities and threats?

9. Summative Assessment Presentations

Today’s Agenda

Lecture

Sources of competitive advantage

Positioning – Porter’s Generic Strategies

Low cost and differentiation

Efficiency and economies of scale

Learning effects

Strategy creation

Mature industries

Declining Industries

Blue Ocean Theory

First mover advantages

Simulation

Round 1

Strategy in Firms

1st Goal of a firm: survive

Rate of return above the cost of capital

How do we make money?

Industry Attractiveness

Where do we compete?

Competitive Advantage

How do we compete?

Corporate Strategy

Scope of business

Big choices; sustainability, structure etc

(Top management)

Business Strategy

Markets, segments, (Divisional

management)

Resources, Capabilities and Competencies and the Link to Competitive Advantage

Hill et al, 2015

Able to do things

Able to do things successfully or efficiently

Distinctive Competencies

Competitive advantage is based upon distinctive competencies. Distinctive competencies are firm-specific strengths that allow a company to differentiate its products from those offered by rivals, and/or achieve substantially lower costs than its rivals.

Resources

A company’s resources can be divided into two types:.

Tangible resources are physical entities, such as land, buildings, manufacturing plants, equipment, inventory, and money.

Intangible resources are nonphysical entities that are created by managers and other employees, such as brand names, the reputation of the company, the knowledge that employees have gained through experience. We could also include the intellectual property of the company, including patents, copyrights, and trademarks.

Valuable resources are more likely to lead to a sustainable competitive advantage if they are rare, in the sense that competitors do not possess them, and difficult for rivals to imitate; that is, if there are barriers to imitation.

Capabilities

Capabilities refer to a company’s resource-coordinating skills and productive use.

These skills reside in an organisation’s rules, routines, and procedures.

More generally, a company’s capabilities are the product of its organisational structure, processes, control systems, and hiring strategy. They specify how and where decisions are made within a company, the kind of behaviours the company rewards, and the company’s cultural norms and values.

Resources, Capabilities, and Competencies

The distinction between resources and capabilities is critical to understanding what generates a distinctive competency.

A company may have firm-specific and valuable resources, but unless it also has the capability to use those resources effectively, it may not be able to create a distinctive competency. Additionally, it is important to recognize that a company may not need firm-specific and valuable resources to establish a distinctive competency so long as it has capabilities that no other competitor possesses.

In sum, for a company to possess a distinctive competency, it must—at a minimum— have either:

(1) a firm-specific and valuable resource, and the capabilities (skills) necessary to take advantage of that resource, or

(2) a firm-specific capability to manage resources (as exemplified by Nucor).

Distinctive competencies shape the strategies that the company pursues, which lead to competitive advantage and superior profitability. However, it is also very important to realise that the strategies a company adopts can build new resources and capabilities or strengthen the existing resources and capabilities of the company, thereby enhancing the distinctive competencies of the enterprise.

I worked for 10 years for Capgemini, a firm that had a wide range of technology capabilities that enabled it to provide the design and build large and complex IT systems successfully. These capabilities, combined with the intangible resources of the firm, gave Capgemini a distinctive competence in Systems Integration. At the time. however. Capgemini lacked the ability to win large IT service contracts and was losing market share in services to EDS.

I moved to EDS to understand the companies deal making Competence, which was very strong, but embedded in a relatively small number of people. Unfortunately the EDS delivery capability, particularly System Integration, was far less strong than Capgemini.

Ultimately Capgemini acquired the deal making competence mainly through selective recruitment of key people, but EDS failed to with a number of over-ambitious projects because it lacked the necessary capabilities and some key resources; for example the right project management culture, to create the necessary delivery competence.

Sources of Competitive Advantage

Hill et al, 2015

What Is Quality and How Does A Firm Deliver It Consistently?

Strong governance to define the organisation's aims and translate them into action

robust systems of assurance to make sure things stay on track

a culture of improvement to keep getting better.

Fit for purpose

Intangibles

Four factors help a company to build and sustain competitive advantage:

superior efficiency

quality

innovation

and customer responsiveness

I am going to focus on quality and innovation.

Firstly quality – a simple way to understand quality if “fitness for purpose”. Does the product have the necessary attributes to satisfy my needs?

When customers evaluate the quality of a product, they commonly measure it against two kinds of attributes: those related to quality as excellence and those related to quality as reliability.

From a quality-as-excellence perspective, the important attributes are things such as a product’s design and styling, its aesthetic appeal, its features and functions. This is an are that Apple particularly understand.

With regard to quality as reliability, a product can be said to be reliable when it consistently performs the function it was designed for, performs it well, and rarely, if ever, breaks down. Apple in recent years have been less successful in this respect, as have a number of highly respected firms – Boeing, Toyota and Samsung currently to name but a few.

When products are reliable, less employee time is wasted making defective products, or providing substandard services, and less time has to be spent fixing mistakes—which means higher employee productivity and lower unit costs. Thus, high product quality not only enables a company to differentiate its product from that of rivals, but, if the product is reliable, it also lowers costs.

Innovation refers to the act of creating new products or processes. There are two main types of innovation: product innovation and process innovation.

Product innovation is the development of products that are new to the world or have superior attributes to existing products.

Process innovation is the development of a new process for producing products and delivering them to customers.

Innovation is linked very much to culture. In an organisation where there is a strong desire for centralised control, innovation will be less likely to occur. There is a tension then between control and creativity.

Components of A Business Model

Determining Competitive Scope

Positioning A Business

Where and How to compete?

Bases of competitive advantage:

Price, Features, Bundling

Efficiency

Quality

Innovation

Customer responsiveness

Availability

Image and relations

Porter’s three generic competitive advantages:

operational excellence

product leadership

customer intimacy

Stuck in

the Middle

Low Cost Airlines

“What is the key indicator of an airline's cost efficiency?”

cost per available seat kilometer is the main cost indicator, i.e. the cost of flying one passenger, one kilometer.

Business Model Canvas – Low Cost Airline

Key Partners

Terminal Operators

Aircraft Maintenance

Catering

Aircraft suppliers

Air traffic control

Government

Key Activities

Marketing

Scheduling

Aircraft turnaround

Staff training and motivation

Key Resources

Staff – non-unionised, flexible

Terminal slots

Aircraft

Reputation

Value Propositions

Low seat price

Every thing else is an extra

High seat density

Transparent pricing

Friendly staff

Reliable

Safe

Cost Structure

Low fixed cost

Outsource for scale economies

Low margins – utilisation is key

Above average staff rewards

Revenue Streams

Ticket sales

Seat reservation

Baggage

In-flight Sales – food, drink, duty free, entertainment

Customer Segments

Price sensitive

Business travellers

Families

Young Independent Travellers

Channels

Online only

Customer Relationships

Online

Inflight – cabin crew

Terminal Staff

Are there Really Only 3 Business Level Strategies?

Strategies of Differentiation

Price Differentiation – charge a lower or higher price

Image Differentiation – marketing is sometimes used to feign differentiation where it does not otherwise exist

Support differentiation – during selling e.g. fast delivery, after-sales service, or providing a related or complementary product or services

Quality Differentiation – make it better

Design Differentiation – offer something truly different

Undifferentiation Strategy – the copycat approach

Scope Strategies

Unsegmented – one size fits all

Segmentation – comprehensive or selected segments

Niche – focus on a single segment

Customising – each customer represents a unique segment

Lampel J, Mintzberg H, Quinn J, and Ghoshal S. (2014). The strategy process. 5th ed. Harlow: Pearson.

Low Cost Versus Differentiated Companies

Low-cost companies

Charge low prices and still make profits

Absorb cost increases from suppliers

Offer deep discount prices for buyers

Differentiated companies

Withstand pricing pressure from powerful buyers and increase prices without buyer resistance

Absorb price increases from suppliers and pass them to customers without losing market share

Withstand substitute goods, as a result of brand loyalty

Comparison of Market Segmentation Approaches

Standardisation Strategy

Associated with lower costs than a segmented strategy

Segmentation

Strategy

Involves customisation of product offerings, which drive up costs as:

Focus

Strategy

Attempts to attain economies of scale through high sales volume

Achieving economies of scale is difficult

Production and delivery costs tend to be high

Have a higher cost structure as:

New product features and functions need to be added

Attaining economies of scale is difficult

Lowering Costs Through Functional Strategy and Organisation

Achieve economies of scale and learning effects

Adopt lean production and flexible manufacturing technologies

Implement quality improvement methodologies to produce reliable goods

Streamline processes

Use information systems to automate business process

Differentiation Through Functional-Level Strategy and Organisation

Customise product offering and marketing mix to different market segments

Design product offerings that have a high perceived quality regarding their:

Functions

Features

Performance

Reliability

Handle and respond to customer queries and problems promptly

Efficiency and Economies of Scale

Efficiency and Economies of scale

Efficiency – Measured by the quantity of inputs that it takes to produce a given output

Economies of scale: Reductions in unit costs attributed to a larger output

Ability to spread fixed costs over a large production volume and produce in large volumes

To achieve greater division of labor and specialization

Diseconomies of scale: Unit cost increases associated with a large scale of output

Learning Effects

Cost savings that come from learning by doing

More significant when a technologically complex task is repeated, as there is more to learn

Diminish in importance after a period of time

Triggered by changes in a company’s production system

Simulation

Developing and launching new products or features

Manufacturing a new phone

Commissioning new plants

Experience Curve

Systematic lowering of the cost structure, and consequent unit cost reductions – occur over the life of a product

A product’s per-unit production costs decline each time its accumulated output doubles – accumulated output – Total output of a product since its introduction

Useful in industries that mass-produce a standardised output

Hill et al, 2015

The Origins of the BCG Matrix

Examples of Price Declines

The BCG Matrix – Market Share Leadership = Profit Leadership?

Flexible Production Technology

Reduces setup times for complex equipment

Increases the use of individual machines through better scheduling

Improves quality control at all stages of the manufacturing process

Increases efficiency and lower unit costs

Enables better customisation of product offerings

Tradeoff Between Costs and Product Variety

Hill et al, 2015

3D Printing – Additive Manufacturing

Adidas Printed Trainers

Aerospace Components

Strategy Creation

Two Perspectives On Shaping The Business Model

The Outside-in Perspective

Firms should take their environment as the starting point when determining their strategy – externally oriented and market-driven

Strategy begins with an analysis of the environment to identify market opportunities

Insights into markets and industries is essential

Firms that are market-driven are often the first

to realise that new resources and/or activities need to be developed – ‘first mover advantage’

We take portable music for granted these days. Any commuter in any big city in the world is more likely than not to have a pair of earbuds or headphones on as they walk, bike, or ride to their destination. The thing is, personal portable music didn't exist for most of human history, at least not in any mainstream fashion. Not until the Sony Walkman came along.

The first of Sony's iconic portable cassette tape players went on sale on this day, July 1st, back in 1979 for $150. As the story goes, Sony co-founder Masaru Ibuka got the wheels turning months before when he asked for a way to listen to opera that was more portable than Sony's existing TC-D5 cassette players. The charge fell to Sony designer Norio Ohga, who built a prototype out of Sony's Pressman cassette recorder in time for Ibuka's next flight.

After a disappointing first month of sales, the Walkman went on to become one of Sony's most successful brands of all time, transitioning formats over the years into CD, Mini-Disc, MP3 and finally, streaming music. Over 400 million Walkman portable music players have been sold, 200 million of them cassette players. Sony retired the classic cassette tape Walkman line in 2010, and was forced to pay a huge settlement to the original inventor of the portable cassette player, Andreas Pavel. But the name lives on today in the form of new MP3 players and Sony's Walkman app. They heyday of the Walkman may be over, with kids today baffled and disgusted by the relative clumsiness of cassettes. But the habit it spawned — listening to music wherever and whenever you want — is bigger than ever.

http://www.theverge.com/2014/7/1/5861062/sony-walkman-at-35

The Inside-Out Perspective

Strategy should be built around a company’s strengths

Successful companies build up a strong resource base which offers them access to unfolding market opportunities in the medium and short term

The starting point is which resource base it wants to have

Importance of a firm’s competences over its physical assets

But – companies with competence specialisation may be locked in by past choices and cannot adapt to a changing market

Fragmented Industry

Composed of a large number of small- and medium-sized companies

Reasons for fragmentation

Lack of scale economies

Brand loyalty in the industry is primarily local

Low entry barriers due to lack of scale economies and national brand loyalty

Focus strategy works best for a fragmented industry

Can competitive advantage in the industry be created by consolidation e.g. by chaining and franchising?

Stages in the Industry Life Cycle

Hill, C., Jones, G. & Schilling, M. (2015) Strategic Management; Theory & Cases: an integrated approach, 11e, Stamford, Cengage

Embryonic Industries

An embryonic industry refers to an industry just beginning to develop (for example, personal computers and biotechnology in the 1970s, wireless communications in the 1980s, Internet retailing in the late 1990s, and AI today).

Growth at this stage is slow because of factors such as buyers’ unfamiliarity with the industry’s product, high prices due to the inability of companies to reap any significant scale economies, and poorly developed distribution channels.

Rivalry in embryonic industries is based not so much on price as on educating customers, opening up distribution channels, and perfecting the design of the product.

Growth Industries

Once demand for the industry’s product begins to increase, the industry develops the characteristics of a growth industry. In a growth industry, first-time demand is expanding rapidly as many new customers enter the market. We can see this happening today in the taxi ride platform industry, with now numerous companies seeking to grow their marker share – Uber, Gett, Juno, Kabbee, Hailo etc

Industry Shakeout

Explosive growth cannot be maintained indefinitely. Sooner or later, the rate of growth slows, and the industry enters the shakeout stage. In the shakeout stage, demand approaches saturation levels: more and more of the demand is limited to replacement because fewer potential first-time buyers remain.

Expect this soon in taxi app platforms!

Mature Industries

The shakeout stage ends when the industry enters its mature stage: the market is totally saturated, demand is limited to replacement demand, and growth is low or zero. Typically, the growth that remains comes from population expansion, bringing new customers into the market, or increasing replacement demand.

As a result of the shakeout, most industries in the maturity stage have consolidated and become oligopolies.

Declining Industries

Eventually, most industries enter a stage of decline: growth becomes negative for a va- riety of reasons, including technological substitution (for example, air travel instead of rail travel), social changes (greater health consciousness impacting tobacco sales), demographics (the declining birth rate damaging the market for baby and child products), and international competition (low-cost foreign competition helped pushed the U.S. steel industry into decline).

It is important to remember that the industry life-cycle model is a generalization and that the time span of these stages can also vary significantly from industry to industry.

A criticism of industry models is that they overemphasize the importance of industry structure as a determinant of company performance, and underemphasize the importance of variations or differences among companies within an industry or a strategic group.

Research by Richard Rumelt and his associates, for example, suggests that industry structure explains only about 10% of the variance in profit rates across companies.

Strategies to Deter Entry In Mature Industries

Product proliferation strategy – Catering to the needs of all market segments to deter entry by competitors

Limit price strategy – Charging a price that is

lower than that required to maximise profits in the short run

above the cost structure of potential entrants

Strategic commitments – Investments that signal an incumbent’s long-term commitment to a market or a segment of the market

Strategies to Manage Rivalry

Price signaling – Companies increase or decrease product prices to:

Convey their intentions to other companies

Influence the price of an industry’s products

Price leadership – When one company assumes the responsibility for determining the pricing strategy that maximises industry profitability

Non-price competition – Use of product differentiation strategies to deter potential entrants and manage rivalry within an industry

Market penetration – a company concentrates on expanding market share in its existing product markets

Product development – Creation of new or improved products to replace existing products

Market development – When a company searches for new market segments to increase the sale of its existing products

Product proliferation – Large companies in an industry have a product in each market segment

Capacity Control

Companies devise strategies to control or benefit from capacity expansion programs

Factors causing excess capacity

New technologies that produce more than the old ones

New entrants in an industry

Economic recession that causes global overcapacity

High growth of demand in an industry that triggers rapid expansion

Strategy Selection in a Declining Industry

Hill et al, 2015

Cheque Processing

Camera Film

Blue Ocean Strategy

Companies can build competitive advantage by redefining their product offering through value innovation – creating a new market space

Blue Ocean – Wide open market space where a company can chart its own course

Red Ocean – fiercely competitive

W. Chan, K, & Mauborgne, R 2005, 'Blue Ocean Strategy: FROM THEORY TO PRACTICE', California Management Review, 47, 3, pp. 105-121, Business Source Complete, EBSCOhost, viewed 10 August 2016.

A New Value Proposition

Reduce

Create

Raise

Eliminate

References

De Wit, B. (2017). Strategy An International Perspective. 6th ed. Andover: Cengage

Grant, R.M. 2012. Contemporary strategy analysis : text and cases 8th ed. New York: John Wiley and Sons Ltd.

Hill, C., Jones, G. & Schilling, M. (2015) Strategic Management; Theory & Cases: an integrated approach, 11e, Stamford, Cengage

Porter, M.E., 2008. The Five Competitive Forces That Shape Strategy. Harvard Business Review 86, 78–93.

Reeves,M, Moose,S and Venema,V. (2014). BCG Classics Revisited: The Growth Share Matrix. Available: https://www.bcg.com/publications/2014/growth-share-matrix-bcg-classics-revisited.aspx. Last accessed 26th November 2019.

image3.png

image4.png

image5.png

image6.jpeg

image7.jpeg

image8.png

image9.png

image10.jpeg

image11.png

image12.png

image13.png

image14.png

image15.png

image16.png

image17.png

image18.png

image19.png

image20.GIF

image21.png

image22.jpeg

image23.png

image24.jpeg

image25.jpeg

image26.jpeg

image27.png

image28.jpeg

image29.jpeg

image30.jpeg

image31.png

image32.jpeg

image33.png

image34.jpeg

image35.jpeg

image36.jpeg

image37.png

,

MN7031 Topic 4.2 – Successful Innovation and Strategic Renewal

londonmet.ac.uk

Daniel Jones

Module Overview

Business Simulation – Cesim Global Challenge

1. How and Why Do Businesses Grow?

2. How Do We Diagnose Company Strategy?

5. How Do We Make Sense of the VUCA External Environment?

8. Does Your Simulation Company Need A New Strategy?

9. Why Do Firms Undertale Acquisitions, Mergers and Alliances?

7. How Is Your Simulation Company Performing?

10. How Do Companies Innovate Successfully?

12. Does Strategic Alignment Matter?

4. Why Are Some Industries More Profitable Than Others?

3. How Does A Company Create Competitive Advantage?

6. How Do We Create Strategies?

11. Summative Assessment Presentations

Today’s Agenda

Innovation

Definition

Four dimensions

Process

Innovation and the free market

Government organisations as engines of innovation

Global innovation

New Product Development

Strategic Innovation

Strategic renewal

Exploitation and Exploration

First mover advantages

Dominant Designs and Technical Standards

Organisations, Culture and Innovation

Innovation

What Is Innovation?

“the generation, acceptance, and implementation of new ideas, processes, products, and services.”

“conceptually a process beginning with an original idea and concludes with a market introduction”

“Innovation is a multi-faceted process, not a single or discrete act”

“Innovation must add value to meet customer’s unique needs”.

Roach, O. O., McLaughlin, G. C. and McLaughlin, H. M. (2020) ‘Innovation and Value: Customer Perception, Application, and Concept’, Journal of Management & Public Policy, 12(1), pp. 4–16. doi: 10.47914/jmpp.2020.v12i1.001.

W. Chan, K, & Mauborgne, R 2005, 'Blue Ocean Strategy: FROM THEORY TO PRACTICE', California Management Review, 47, 3, pp. 105-121, Business Source Complete, EBSCOhost, viewed 10 August 2016.

Four Dimensions of Innovation Space

Tidd and Beasant state that there are “Four Dimensions of Innovation Space”:

Product innovation (a new product / service)

Process innovation (a new process, or a change to a process)

Position innovation (adapting to your industry / market – business model)

Paradigm innovation (a new concept altogether)

Each of these four ‘dimensions’ can either apply to:

‘incremental development’ (i.e. improving something to make it better, easier, simpler, more efficient), or (ii)

‘radical development’ (i.e. coming up with something radically new)

Simplified Model of the Innovation Process

The Simplified Model of Innovation is in Four Stages:

Search

Select

Implement

Capture

The Theory And Practice Of ‘Innovation’ Has Many Paradoxes:

is ‘innovation’ a personal thing, i.e. it resides in the individual, or is an ‘organisational’ thing, i.e. it resides in the ‘collective’?

can innovation be taught and developed, or is something that some individuals and organisations have, and others do not have?

does innovation reside in the organisation, or can it reside in a whole nation / country?

Is Innovation Best Left to the Free Market?

But one thing almost all economists, business analysts, technology theorists, and philosophers agree on is that innovation, and its associated areas (creativity, artistry, invention, enterprise), is at its best when it is left to the ‘free market’, and not run by the ‘state’.

In other words, the state ‘gets in the way’ of innovation, as it is too bureaucratic, slow, dull, and lacks the spark of ideas that true innovation processes require…

…on the other hand, the free market of hi-tech-savvy individuals, entrepreneurs, venture capitalists, crowd-funders, and designers are creating a dynamic economy and culture, based around innovation, and leaving governments a step behind…

“Governments have always been lousy at picking winners, and they are likely to become more so, as legions of entrepreneurs swap designs on-line, turn them into products, and market them globally. As the business –technology revolution rages, governments should stick to the basics, like schools. Leave the rest to the revolutionaries.” (Economist, 2012)

Government Organisations as Engines of Innovation

But one person who disagrees with this is Professor Mariana Mazzucato, see: http://marianamazzucato.com

Mazzucato says the reverse: the State (or the government, or government departments) are the true ‘engines’ of innovation, and the ‘free market’ companies simply reap the financial / commercial benefits.

The Entrepreneurial State

And in her influential book, The Entrepreneurial State, Mazzucato explains that Apple (yes Apple!) is not innovative, and that the technology behind it was actually developed in the publically-funded State / university world, not within the ‘free market’.

“Without the frequently targeted investment and intervention of the US-government it is likely that most would-be Apples, would be losers in the global race to dominate the computing and communications age…it is indisputable that most of Apple’s best technologies exist because of the prior collective and cumulative efforts of the driven by the State.” (Mazzucato, 2014: 112)

Is the idea then that the ‘free market’ is more innovative than the State a complete myth?

Innovation, Like Many Things, Is Increasingly ‘Global’.

This means that organisations and firms involved in innovation are doing so across nation states, across continents, and across industries.

This has changed the research and development (R&D) function of many organisations and industries, as R&D is no longer ‘located’ in one place, but is ‘networked’ across a range of organisations, places, and nations, and is also ‘virtual’ or ‘digital’, making its location on-line only.

Clustering

One of the paradoxes of ‘globalisation’ is clustering’. For firms to ‘cluster’, they need to be close to each (finance in the City; retail in the West End; digital start-ups in Shoreditch; jewellers in Hatton Garden; the ‘Garment District’ in NYV; Silicone Valley in California; car manufacturing in Wolfsburg). But this ‘paradox’ goes against ‘globalisation’ and ‘digitisation’.

Michael Porter (one of the advocates of ‘clustering’), recognises this paradox: “In theory, location should no longer be a source of competitive advantage. Open global markets, rapid transformation and high-speed communications should allow any company to source any thing from any place at any time. But in practice, location remains central to competition…” (from Trott, page 243)

Innovation networks: some critics say that contemporary-sounding phrases such as ‘innovation networks’ is just a new term to describe old things that have been going on for years (such as supply chains; import-export; cartels; access to markets; trade quotas; vertical integration).

New Product Development

“conceptually a process beginning with an original idea and concludes with a market introduction”

Prod-ject

Albaidhani et al (2018)

New Product Development Stage Gate Process

Smolnik and Bergmann (2020)

Stage Gate Process

Smolnik and Bergmann (2020)

Strategic Innovation and Strategic Renewal

Nokia – A Long History Of Strategic Renewal

1865 – Nokia founded as a wood-pulp mill making paper.

1922 – partnership with Finnish Rubber Works and Kaapelitehdas (the Cable Factory)

1967 – new Nokia Corporation, restructured into four major businesses: forestry, cable, rubber and electronics.

1981 – builds world’s first mobile network

1982 – launches its first mobile phone

1992 – sell off of the non-tech businesses

1998 – the best-selling mobile phone brand in the world

2007 – Apple launches the iPhon

2008 – first Android device launched

2011- Strategic partnership with Microsoft to adopt Windows Phone 7

2014 – sells mobile phone business to Microsoft to focus on Network equipment

2016 – licensing deal with HMD Global, who now make Nokia mobile phones

2020 – New business groups are Mobile Networks, IP and Fixed Networks, Cloud and Network Services and Nokia Technologies

Innovation

Resources and Capabilities growth and contraction

Turnaround

Partnerships

Mergers and Acquisitions

Licensing

Outsourcing

Disruption

The Issue Of Strategic Renewal

There are 4 different processes for strategic renewal:

Strategising

Entrepreneuring

Changing

Investing

Strategising and Entrepreneuring

Strategic innovation as a Strategising Process

Strategising managers must be aware of the unfolding opportunities and threats in the environment and the evolving strengths and weaknesses of the organisation

Strategists are working in a context of ‘bounded creativity’, constrained by, e.g. lead time and resource availability

Strategic innovation as an Entrepreneurial Process

Companies make use of entrepreneurial managers for strategic activities e.g. finding new markets for existing products and services, applying new technologies in current markets and setting up new businesses

Changing and Investing

Strategic Innovation as a Change Process

The company’s business model needs to be adjusted.

Some strategic innovation processes require organisational restructuring

Organisational processes may need to be redesigned and a change of the firm’s culture may be needed.

Strategic innovation as an Investing Process

Strategic innovation requires resources

Investments in innovation compete with mergers, acquisitions and entering new countries

Investments that promise to generate returns in the long term are riskier than short-term options

Managers must think of the entire process of change

Strategic innovation combines: Strategising, Entrepreneuring, Changing and Investing processes

Inhibitors of Strategic Innovation

Effects of innovation results – strategists may be reluctant to explore alternatives which have not been successful in the past

Effects of inertia and bias

Effects of feedback – when innovation results are satisfying strategists are not challenged to explore innovations that could be even more successful

Business Model Renewal

In order to prepare for a competitive future, strategising managers may need to renew several elements of the business model

Strategists can renew each element of the company’s business model:

resource base

value chain

product offering

The Issue of Strategic Renewal

Outside-in Renewal – Managers can renew their value proposition by increasing the perceived product and service value and lowering prices, e.g. improve reliability of its products or create new markets or market segments with existing products

Inside-out Renewal – Managers can renew the company’s resource base to create new products and services and improve existing ones e.g. invest in technological R&D, marketing campaign and training of staff

Value Chain Renewal – Managers can renew some or all elements of the value chain e.g. IKEA has redesigned its processes, from standardising production processes, developing flat pack designs and lowering transportation costs.

The Paradox of Exploitation and Exploration

Should the company renew itself by improving the current organisation (exploitation) or by radically rejuvenating the organisation through disrupting technologies and processes (exploration)?

Renewal processes of exploitation can be measured in terms of realised client value (lower price and higher quality).

Radical renewal by exploration is measured by the extent to which a new industry is created or new customer value is realised.

Innovators, Followers and Winners

The Demand for Sustained Renewal

Refers to the process of permanently improving products and services to strengthen the company’s competitive position

Standards are continuously raised

Based on factual information e.g. customer feedback and market research as well as ideas from within and outside the firm

The Demand for Disrupting Renewal

Refers to the process in which current competitive positions are challenged by introducing new technologies and business models

Disruptive innovations do not follow from the facts but need to be invented

Creative thinking is necessary

2005: Steven Sasson poses with his 1975 prototype and Kodak’s latest digital camera offering, the EasyShare One

The Strategic Improvement Perspective

Companies should focus on improving their business model

All employees should be committed to improving all elements of the business model

Radical innovation initiatives are risky and absorb the most precious resources for corporate renewal

The Radical Rejuvenation Perspective

Companies should focus on breakthrough innovations

The more radical the departure from the industry rules, the more difficult it will be for competitors to follow and the higher the benefits for the innovator will be

Old ways must be discarded before new methods can be adopted – ‘creative destruction’

Strong company leadership is essential

Sustained improvement comes at the expense of strategically more effective innovations

The Emergence of Dominant Designs and Technical Standards

Emergence of a dominant design paradigm

Model T in autos

IBM 360 in mainframes

Douglas DC3 in passenger aircraft

Emergence of technical standards

Emerge in industries where they are network externalities

Entrenchment of the dominant designs and technical standards

Learning effects: incremental improvement of the dominant design

Switching costs

Need for coordinated action by multiple players

Dominant Design – Cars

1886 – Benz No.1

Companies that Own or Owned Technical Standards

Company Product Category Standard
Microsoft PC operating systems Windows
Intel PC microprocessors X86 series
Sony/Philips Compact disks CD-ROM format
ARM (Holdings) Microprocessors for mobile devices ARM architecture
Oracle Corporation Programming language for web apps Java
Rockwell & 3Com 56K modems V90
Adobe Systems Common file formats for creating and viewing documents Acrobat Portable Document Format
Adobe Systems Web page animation Adobe Flash
Adobe Systems Page description language for document printing PostScript
Bosch Antilock braking system ABS & TCS (Traction Control System)
IMAX Corporation Motion picture filming/projection system IMAX
Apple Music downloading system iTunes/iPod
Sony High definition DVD Blu-ray

Parallel Processing

Involves separating exploitation and exploration processes in different organisational units while integration takes place at a different (higher) organisational level – ‘spatial separation’

Parallel processing internally – build a separate R&D unit that develops new technologies – outcomes are then transferred to other organisational units

Parallel processing with external partners

Navigating – the entrepreneur explores and then exploits – navigates over time ‘temporal separation’

Balancing – processes can be combined in the same unit

Apple, Alphabet, Microsoft, IBM and Facebook

Global Revenue

Apple 2001 2002 2003 2004 2005 200 6 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 5363 5742 6207 8279 13931 19315 24006 32479 42905 65225 108249 156508 170910 182795 233715 215639 229234 265595 Alphabet 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 86.4 439.5 1465.9 3189.2 6138.6 10604.9 16594 21795.6 23650.6 29321 37905 50175 59825 66001 74989 90272 110855 136819 Microsoft 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 25296 28365 32187 36835 39788 44282 51122 60420 58437 62484 69943 73723 77849 86833 93580 91154 96571 110360 IBM 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 85866 81186 89131 96293 91134 91424 98786 103630 95758 99871 106916 102874 98367 92793 81741 79919 79139 79591 Facebook 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 3711 5089 7872 12466 17928 27638 40653 55838

Strategic Innovation – an International Perspective

Countries differ in the strategies they prefer. Japanese companies generally favour the gradualist approach while Western companies generally favour the leap forward.

Geography and individual brilliance – differences in developmental trajectories are determined by the possibilities to foster technologies that enabled progress.

Governmental support – proactive governmental support is often crucial, e.g. development of aviation to support the war.

Culture and Technology

Tangible knowledge can be codified and transferred but culture plays an important role and its values are intangible

Countries that are considered to be the most individualistic, US and UK, are capable of great innovations. The US leads the world ranking of Nobel Prizes.

Collectivist cultures have different merits, e.g. Japanese very good at improving processes and products.

Different cultures deal differently with time – Kaizen sees time as a circle improving production methods also seen as a circle.

Ownership of inventions – Eastern societies have a different attitude towards private intellectual ownership. The teachings of Confucius stress that knowledge is for the benefit of everybody – an obligation to share your wisdom with others. What in the West is considered to be stealing intellectual property rights, in the East is seen as copying and improving on the findings of an honorable father figure.

Innovation In Practice

Paradox Of Control And Chaos

Managers want to control the development of the organisation but understand that letting go of control is often beneficial

Need for top-down imposition and bottom-up initiative

Demand for top management control – top managers need to be able to direct developments in the organisation and to have the power to make the necessary changes. They need strategic control.

Demand for organisational chaos – a period of disorder is often a prerequisite for strategic renewal, allows experimentation, pilot projects, encourages self-organization and frees the way for bottom-up ventures

WLGore

References

Chandler-McDonald, K (2013) Innovation: How Innovators Think, Act, and Change our World, Kogan Page

De Wit, B. (2017). Strategy An International Perspective. 6th ed. Andover: Cengage

Grant, R.M. 2012. Contemporary strategy analysis : text and cases 8th ed. New York: John Wiley and Sons Ltd.

Hill, C., Jones, G. & Schilling, M. (2015) Strategic Management; Theory & Cases: an integrated approach, 11e, Stamford, Cengage

Reeves,M, Moose,S and Venema,V. (2014). BCG Classics Revisited: The Growth Share Matrix. Available: https://www.bcg.com/publications/2014/growth-share-matrix-bcg-classics-revisited.aspx. Last accessed 26th November 2019.

Tidd, J and Bessant, J (2013) Managing Innovation: Integrating Technological, Market and Organizational Change, 5th Edition, John Wiley & Sons, (Chapter 1)

image3.png

image4.png

image5.png

image6.png

image7.png

image8.png

image9.png

image10.png

image11.png

image12.png

image13.jpeg

image14.jpeg

image15.jpeg

image16.jpeg

image17.jpeg

image18.jpeg

image19.png

image20.jpeg

image21.jpeg

image22.jpeg

image23.png

image24.jpeg

image25.jpeg

image26.png

image27.jpeg

image28.jpeg

image29.jpeg

image30.jpeg

image31.jpeg

image32.jpeg

image33.jpeg

image34.jpeg

image35.jpeg

image36.jpeg